The puzzles are in general very difficult. Test Your Creative Thinking is split into 2 primary sections: "EASY" and "HARD", and all but one of these are in the "HARD" section (even the "EASY" problems will give most people a significant challenge!). I encourage you to use any reference materials you think might help. To assist you a little, I have provided a hint or hints for each problem. If you are truly stumped, try the hints. If that STILL doesn't help, then you can throw in the towel and look at the answer. Keep in mind that it can take several minutes or hours to solve a problem, so looking at the answer prior to that is essentially cheating yourself.
I have individually linked the answer for each problem, so that you won't accidentally see the answer to the wrong puzzle. These 10 puzzles were used by us as Puzzle Contests, so you will note that each problem had a winner, and in some cases some statistics are provided.
So, sharpen your pencils and your mind, give each problem a little time before using the hints and checking the answers, be sure to have fun, and don't forget: THINK LATERALLY!!
Take away one of the
letters in this grid and yet still leave all 26 letters of
the alphabet. Which letter can be taken
Which other circle should be black to complete the sequence below?
Choose from the following:
A. Top circle on the first figure
B. Top right circle on the third figure
C. Top circle on the last figure
D. Bottom left circle on the fourth figure
E. Bottom right cicle on the second figure
F. None of these
After hours of
searching the castle you eventually find the mysterious
Room 88 at the
end of a long gloomy corridor. Appropriately enough, it has
"R88" on it.
You try to open the door, but it is locked. Suddenly a
ghostly voice from
inside murmurs: "Say the magic word and the door will
open." What word
should you say?
A wizard pops into his local magic store to buy a new
pet toad. Unfortunately, he only has £2 on him and
the toad costs quite a bit more than this. He
therefore asks the shopkeeper if he can pay £1 now
and the rest the following week. The kind shopkeeper
agrees to this and the wizard leaves the store happy
with £1 in his pocket and a toad. How much does the